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IDDSI

IDDSI Levels on Every Texture and Liquid You Serve

Dietech maps each texture and liquid consistency your facility uses to its IDDSI level, 0 to 7, and marks it as food, drink, or both. The resident's texture then travels with the diet order: through the menu cycle, the order, the kitchen display, and the tray ticket.

The Dietech consistencies table listing each texture and liquid with its abbreviation, colour, IDDSI level, and whether it is a food or drink, including Minced and Moist at Level 5, Pureed at Level 4, Mildly Thick at Level 2, and a Mechanical Soft texture with no IDDSI level yet.
Each texture and liquid mapped to its IDDSI level. Mechanical Soft has no level yet, so it stands out.

The eight IDDSI levels

Drinks run from 0 to 4 and foods from 3 to 7. Levels 3 and 4 describe both a drink thickness and a food texture.

  1. 0ThinDrink
  2. 1Slightly ThickDrink
  3. 2Mildly ThickDrink
  4. 3Moderately Thick / LiquidisedDrink and food
  5. 4Extremely Thick / PureedDrink and food
  6. 5Minced & MoistFood
  7. 6Soft & Bite-SizedFood
  8. 7Regular / Easy to ChewFood

Where the texture shows up

Real screens from Dietech, shown with sample residents and a sample menu.

The menu cycle's texture view for a lunch, with columns for Soft and Bite-Sized, Minced and Moist, Pureed and Mechanical Soft. Herb Roasted Chicken becomes Diced Roasted Chicken, Minced Chicken with Gravy, Pureed Roasted Chicken and Ground Chicken with Gravy.
Planned per textureEach menu item is set for every texture: Herb Roasted Chicken becomes diced, minced, pureed or ground as each resident needs.
Kitchen display order cards with the texture, such as Mechanical Soft or Pureed, shown beside the items it applies to.
On the kitchen displayThe texture sits beside the item it applies to on every order card.

What Dietech does with IDDSI

CapabilityHow it works
IDDSI level per consistencyEach texture and liquid consistency the facility uses is mapped to its IDDSI level, 0 to 7
Food, drink, or bothEach consistency is marked as a food texture, a drink thickness, or both, matching how IDDSI levels 3 and 4 apply to either
Keep your own namesFacilities keep the texture names their staff already use; the IDDSI level sits alongside the name rather than replacing it
Gaps are visibleA consistency with no IDDSI level shows a blank in the table, so unmapped textures are easy to find and fix
Thickened liquidsLiquid consistencies can be flagged as thickened, separately from the food textures
Texture follows the orderThe resident's texture and liquid consistency sit on the diet order, drive which items and substitutions the menu cycle gives them, and print on the tray ticket

Frequently asked questions

Does Dietech support IDDSI?

Yes. Every texture and liquid consistency in Dietech can be mapped to its IDDSI level, from 0 (Thin) to 7 (Regular / Easy to Chew), and marked as a food texture, a drink thickness, or both. The resident's texture and liquid consistency are part of their diet order, so the same texture carries through the menu, the order, the kitchen display, and the tray ticket.

Do we have to rename our textures to the IDDSI names?

No. Facilities can keep the names their staff already know, such as Mechanical Soft, and map each one to its IDDSI level, or rename them to the IDDSI terms. Dietech supports either approach.

How do we find textures that are not mapped yet?

The consistencies table lists the IDDSI level beside every texture and liquid. Anything without a level shows a blank, so a dietary manager can see the gaps at a glance and fill them in.

How are texture-modified menus handled?

The menu cycle is planned once, and each item is set for every diet and texture: served as is, excluded, or replaced with a substitute such as a minced or pureed version. When a resident on a texture-modified diet orders, their menu already reflects those substitutions.

See your textures mapped to IDDSI

Bring your list of textures and liquid consistencies, and we will map them to IDDSI levels with you during the demo.

Screens shown with sample residents and a sample menu.